A Minimal Day
Yesterday & Today
I've been in an odd headspace this weekend, and I was kinda busy yesterday with IRL stuff. Because of that, I actually didn't do anything on the game yesterday outside of thinking about it. And today, all I did was add a single scroll container to my inventory screen that I forgot to add on Friday. There's still so much to be done for the game, but my head just isn't in it. I forced myself to at least accomplish something, so I'm still making progress.
Tomorrow
Tomorrow I should be back at it like normal. I think I will finally dive back into the induction terminal and finish adding the rest of its functionality. It really shouldn't be all that bad, but I need to build a (temporary) cutscene (I'll make it good later), as well as add in the actual induction screen and the rest of the functionality that goes with it.
Xenodochium
The future is what you make of it!
Status | In development |
Author | Munchmo |
Genre | Role Playing |
Tags | 2D, Cozy, Godot, Indie, Life Simulation, Pixel Art, Sci-fi, Singleplayer |
Languages | English |
More posts
- Inventory: Now On Display2 days ago
- Inventory: Item Slots and Updates3 days ago
- Inventory: An Empty Display4 days ago
- Housekeeping: A Little Bit of Polish5 days ago
- Housekeeping: An Easy Day6 days ago
- Of Scope and Scale7 days ago
- Savegame Manager: Today is the Day8 days ago
- Interactions: Divorced Logic9 days ago
- Playerstats Manager: Skinning the Player10 days ago
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