Building Template: Learning Tiles
After a lazy day yesterday, I decided to have a lazy day today too! I'm still working on the game, but a little more slowly since it's less technical and more tedious. I dove back in by learning more about the way Godot deals with tilemaps. At first, it seemed like every TileMapLayer required it's own tileset, but I found that's not true, I can re-use tilesets from one to another. So now I've got a single tileset I'm going to keep expanding to use throughout the game.
I've now painted a simple room with this tileset in my template, and added two more TileMapLayers. That means I have three, one for the floor and walls, another for the furniture, and a third for the roof and outside of the building. Nothing much more done though. I really need to stop playing other games and focus on my own!
Xenodochium
The future is what you make of it!
| Status | In development |
| Author | Munchmo |
| Genre | Role Playing |
| Tags | 2D, Cozy, Godot, Indie, Life Simulation, Pixel Art, Sci-fi, Singleplayer |
| Languages | English |
More posts
- New Quests & Item8 hours ago
- Welcome All8 hours ago
- Bugfixing: Interactables and Focus Loss1 day ago
- Worldbuilding: Player Progression2 days ago
- Talking Points: Triggering3 days ago
- Let's Talk Prerequisites4 days ago
- Unwell Working7 days ago
- Quick Action Buttons: Displaying8 days ago
- Consumables and Controller Safety9 days ago
- Quick Actions: Preparations10 days ago
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