Simple Drag and Drop Subgraphs (Unity Visual Scripting)
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Devlog
- February 07, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingMy first beta release of this. . . I've now added the ability to restrict what can be dropped where through a List of String called "Categories." This data input MUST be set on any DropZone, even if i... Continue reading
- February 07, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingStill working on it. I've now added a way to set which mouse button controls the drag and drop. Now you can have this on an object multiple times for different behavior based on which mouse button is... Continue reading
- February 07, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingI've updated the subgraphs once again. This time I added an output flow on the DropZone for Enter and Exit. These will fire once each time you drag something over the DropZone. I still have more featu... Continue reading
- February 05, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingI've now added Trigger Outputs you can attach to for events you want to fire when certain actions occur. DropZone graph will fire the Drop Trigger Output when a draggable object is dropped in the Drop... Continue reading
- February 05, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingI have now updated the subgraphs to accept a Boolean data input for enabling and disabling the functionality on the fly. There may be some unexpected functionality with this implementation though, so... Continue reading
- February 05, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingI have now modified the Draggable subgraph to make the placeholder object be a copy of the object dragged, with a lower alpha as well as slightly lowering the alpha of the draggable object. This is on... Continue reading
- February 04, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingHere's a really handy pair of subgraphs! This will allow you to easily allow for dragging and dropping items around your UI. I intend on creating a video at some point going over these subgraphs and h... Continue reading