Targeting System Subgraphs (Unity Visual Scripting)
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Devlog
- March 06, 2022 by Munchmo#bolt, #node, #script, #superunit, #super-unit, #unity, #unity3d, #visualscripting, #visual-scriptingThis is a system I've been working on for a while. It's still fairly rudimentary, but at the very least it gives a bit of a starting point to expand on. This consists of four subgraphs. The main, is c... Continue reading